Monday, February 13, 2017
2014 Volcano box Latest Update Setup 2 8 1 Free Download
2014 Volcano box Latest Update Setup 2 8 1 Free Download
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Wednesday, January 4, 2017
Google Play services 8 1 Get ready for Marshmallow!
Google Play services 8 1 Get ready for Marshmallow!
Posted by, Laurence Moroney, Developer Advocate
With the rollout of Google Play services 8.1 finally finished, theres a lot of new information to share with developers about the release!
Marshmallow Permissions
Android 6.0 (Marshmallow) has introduced a new permissions model allowing users to control app permissions at runtime. As an app developer, its important for you to adopt this and give your users good control over the permissions your app needs. You can find more details here.
If your app is using Google Play services SDK versions prior to 8.1, you must update to use this new version to ensure your app is fully compatible with Android 6.0. This will enable you to manage the permission flows appropriately for your app and avoid any potential connection issues. For more details, and a step-by-step guide to what your app should do for the best user experience, take a look at this blog post on the Android Developers site.

App Invites
App Invites allows you to grow your apps audience by letting existing Android and iOS users invite their Google contacts via email or SMS to try your app out. Google Play services 8.1 adds the ability for developers to customize the email invitation, including adding a custom image, and specifying a call-to-action button text. These improvements should help developers increase user engagement and conversions with app invites.
Ambient Mode Maps
Android Wear provides a feature called ambient mode, enabling apps to stay visible, even when they arent actively being used. Now, with Google Play services 8.1, the Google Maps Android API supports ambient mode. In this mode, a simplified low-color rendering of the map will be seen. This reduces power consumption by lighting fewer pixels, but the camera and zoom level are retained, so user context will be kept. To learn more about ambient mode, check out this blog post.
Nearby Status Listener
Google Nearby allows you to build simple interactions between nearby devices. A new addition in Google Play services allows your app to receive callbacks when an active Nearby publish or subscribe expires. This frees you from tracking the TTL and allows your apps UI to accurately reflect whether Nearby is active or not.
Play Games Player Stats API
The new Play Games Player Stats API allows you to build better, smarter, games. It will let you tailor user experiences to specific segments of players and different stages of the player lifecycle. For example, you can give your most valuable players that are returning from a break in play a special welcome back message and reward.
Breaking Changes
In this release, there are some changes to GoogleApiClient and PendingResult, making them abstract classes, which may lead to breaking changes in your code. Learn more about these changes and how to handle them in the release notes.
SDK Now available!
You can get started developing today by downloading the Google Play services SDK from the Android SDK Manager. To learn more about Google Play services and the APIs available to you through it, visit our documentation on Google Developers.

Available link for download
Monday, January 2, 2017
Google Play Services 8 4 SDK is available
Google Play Services 8 4 SDK is available
Posted by Laurence Moroney, Developer Advocate
Were delighted to announce the availability of Google Play services 8.4. Theres a lot of new information to share with you about whats available to you in this release.
Custom Email App Invites
App Invites is a technology that enables your users to share apps with people they know. In Google Play services 8.4 weve updated this to make it easier for them to share via email. Before this you could create a custom email that contained user defined text and an image, but now were allowing you to add content from the app directly into the message. It allows you to fully define the email body using HTML, and set the email subject line. So, for example, if you have a favorite cooking app that you want to share with your friends, your invite to use the app can include a favorite recipe from the app. They get the immediate benefit of being able to access the desired content, giving them a more informed choice about whether or not they decide to install the app to get richer and more content. Check out the App Invites sample on GitHub here.
Predicting User spend and churn in games
The Play Games Analytics developer experience is designed to enable game developers to better understand, manage, and optimize game experiences throughout the player lifecycle. With this in mind, weve extended the Player Stats API to help you better understand your players behavior, and based on this, entice them to stay in your game.
The churn prediction method will return data on the probability that the player will churn, i.e., stop playing the game. You can create content in response to this to entice them to stay in your game.
Additionally, the spend prediction method will return the probability that the player will spend something in the game. Its up to you how to handle this data, but -- for example -- if theres a low probability that the player will spend something, you could provide discounted in-app purchases or show ads.
Fused Location Provider Updates
The Fused Location Provider (FLP) in Google Play services provides location to your apps using a number of sensors, including GPS, WiFi and Cell Towers.
When desiring to save battery power, and using coarse updates, the FLP doesnt use Global Positioning Services (GPS), and instead uses WiFi and Cell tower signals. In Google Play services 8.4, we have greatly improved how the FLP detects location from cell towers. Prior to this, we would get the location information relative to only the primary cell tower. Now, the FLP takes the primary tower and other towers nearby to provide a more accurate location. Weve also improved location detection from WiFi access points, particularly in areas where GPS is not available -- such as indoors.
Maps API Improvements
Have you ever wished you could easily handle a tap on a suburb without having to add another layer on the map to intercept the taps? Weve added an onClickListener for polygons, so you can easily add transparent polygons and intercept the taps directly. Weve also added on click listeners to polylines and ground overlays.
Heres how you can use a listener to detect a click on a polygon:
map.setOnPolygonClickListener(new GoogleMap.OnPolygonClickListener() { @Override public void onPolygonClick(Polygon polygon) { ... } }); Info windows now also offer an OnInfoWindowCloseListener and an OnInfoWindowLongClickListener. The on close listener is particularly useful if you wish to zoom back out on the map after the user has looked at the detail associated with a particular marker.
mMap.setOnInfoWindowCloseListener(new GoogleMap.OnInfoWindowCloseListener() {...}); mMap.setOnInfoWindowLongClickListener(new GoogleMap.OnInfoWindowLongClickListener() {...}); For more details, and an example that uses these, see the ApiDemos sample on GitHub and check out the historical changes to this sample, so you can see how the new APIs work. Also see the Release Notes.
Support for Aztec bar codes
In Google Play services 7.8, we launched Vision APIs that supported face and barcode detection. One bar code format we didnt support was Aztec bar codes, so with Google Play services 8.4 weve now added support for these.
Applications using BarcodeDetector in its default configuration (no barcode format restrictions) will automatically start decoding AZTEC codes.
Background Beacon Scanning
With Google Play services 8.4, the Nearby Messages API now supports background scanning for Eddystone, the open beacon format from Google. With this update, your app can be woken up when a BLE beacon is sighted. Back in July, Google Play Services 7.8 introduced the Nearby Messages API with a simple publish-subscribe interface. In the case of beacons, developers publish content by adding attachments to beacon records using Proximity Beacon API. These attachments are served back to your app when Nearby sights a beacon of interest.
New methods that weve added include a subscribe method for background beacon subscriptions where BLE scans are triggered at screen-on events; an associated unsubscribe event; and the ability to handle intents that you get when the Nearby API calls back during a background subscription.
Fitness Platform HistoryApi Improvements
We now support consistent step counts across the Google Fit app, other fitness apps and Android Wear watch faces with the HistoryApi.readDailyTotal() method. Please see the following documentation for more detail: https://developers.google.com/fit/android/history#read_daily_total_data?utm_campaign=play services_series_launch_121815&utm_source=anddev&utm_medium=blog
We also have a new HistoryApi.updateData() method. This method allows you to update data in one API call without having to delete and insert with two calls.
Place Picker Autocomplete Widget
Today we are announcing the mobile autocomplete widget, the latest addition to our existing set of programmatic autocomplete features on Android and iOS, as well as the addition of Autocomplete to our place picker widget. Autocomplete functionality assists users by automatically completing the name and address of a place as they type. Widgets make it even easier for developers to add autocomplete functionality to their application with just a small amount of code. Learn more about this at this blog post.

Available link for download
Monday, December 19, 2016
Improvements to Sign In with Google Play services 8 3
Improvements to Sign In with Google Play services 8 3
Posted by Laurence Moroney, Developer Advocate
With Google Play services 8.3, weve been hard at work to provide a greatly improved sign-in experience for developers that want to build apps that sign their users in with Google. To help you better understand some of these changes, this is the first in a series of blog posts about whats available to you as a developer. In this post, well discuss the changes to the user experience, and how you can use them in your app, as well as updates to the API to make coding Sign-In with Google more straightforward. On Android Marshmallow, this new Sign-In API has removed any requirement for device permissions, so there is no need to request runtime access to the accounts on the device, as was the case with the old API.
User Experience Improvements
Weve gotten lots of feedback from developers about the user experience of using Googles social sign-in button. Many of you noted that it took too many steps and was confusing for users. Typically, the experience is that the user touches a sign in button, and they are asked to choose an account. If that account doesnt have a Google+ profile, they need to create one, and after that they have to give permissions based on the type of information that the app is asking for. Finally, they get to sign in to the app.
With the new API, the default set of permissions that the app requests has been reduced to basic profile information and optionally email address as demonstrated here. This introduces opportunities for much streamlined user experience: the first improvement here is in the presentation of the button itself. We had received feedback that the Google+ branding on the Sign-In button made it feel like the user would need to share Google+ data, which most apps dont use. As such, the SignInButton has been rebranded with the reduced scopes -- it now reads Sign In with Google, and follows the standard Google branding for use with basic profile information.

After this, the user flow is also more straightforward. Instead of subsequent screens where a Google account is picked based on the email addresses registered on the device, followed by a potential Create Google+ Profile dialog, followed by a permissions consent dialog, like this:
![]() | ![]() | ![]() |
The user experience has changed to a single step, where the user chooses their account and gives consent. If they dont have a Google+ profile, they dont need to create one, eliminating that step. Additional consent dialogs come later, and are best requested in context so that the user understand why you might ask for access to their calendar or contact, and they are only prompted at the time that this data is needed.
![]() | ![]() | ![]() |
We hope that a streamlined, one-tap, non-social sign-in option with additional OAuth permissions requested in context will help improve your sign-in rates and make it a breeze to sign-in with Google.
Check out some live apps that use the new API, including Instacart, NPR One, and Bring!
![]() | ![]() |
In the next post well build on this by looking at some of the changes in the API to make coding apps that use Sign-In with Google even easier.

Available link for download
Thursday, December 8, 2016
Google Play services 8 1 and Android 6 0 Permissions
Google Play services 8 1 and Android 6 0 Permissions
Posted by, Laurence Moroney, Developer Advocate
Along with new platform features, Android 6.0 Marshmallow has a new permissions model that streamlines the app install and auto-update process. Google Play services 8.1 is the first release to support runtime permissions on devices running Android 6.0. and will obtain all the permissions it needs to support its APIs. As a result, your apps wont normally need to request permissions to use them. However, if you update your apps to target API level 23, they will still need to check and request runtime permissions, as necessary.
To update your Google Play services apps to handle the latest permissions model, its good practice to manage the users expectations in setting permissions that the runtime may require. Below are some best practices to help you get started.
Before you begin...
For the purposes of this post, ensure that your API level and Target SDK are set to at least 23. Additionally, ensure that, for backwards compatibility, you are using the V4 support library to verify and request permissions. If you dont have it already, add it to your gradle file:
com.android.support:support-v4:23.0.1
Youll also need to declare Permissions in your AndroidManifest.xml file. Theres no change here. Whatever permissions your app has always needed should be declared in your AndroidManifest.xml file with the uses-permission tag. Heres an example:
<uses-permission android_name="android.permission.ACCESS_FINE_LOCATION"/>
Documentation on maps and location, including a walkthrough on connecting may be found here.
Step 1. Manage Connections to the GoogleApiClient
Make sure that you are handling connection failures onGoogleApiClient correctly, and that you are using the proper resolution process as outlined here. Note that if Google Play services itself is missing permissions, the user flow to fix them will be handled for you automatically if you follow this methodology. Heres an example:
@Override public void onConnectionFailed(ConnectionResult result) { if (mResolvingError) { // Already attempting to resolve an error. return; } else if (result.hasResolution()) { try { mResolvingError = true; result.startResolutionForResult(this, REQUEST_RESOLVE_ERROR); } catch (SendIntentException e) { // There was an error with the resolution intent. Try again. mGoogleApiClient.connect(); } } else { // Show dialog using GooglePlayServicesUtil.getErrorDialog() showErrorDialog(result.getErrorCode()); mResolvingError = true; } } Step 2. Verify Permissions before calling APIs
Its easy to assume that once you can connect, and youve declared the required permissions for APIs that you want to use in your AndroidManifest.xml file, that future calls will be fine. However, it is vital to ensure that you have the required permission before calling an API or connecting to the GoogleApiClient. This can be done using the checkSelfPermission method of ActivityCompat, Fragment or ContextCompat.
If the call returns false, i.e. the permissions arent granted, youll use requestPermissions to request them. The response to this will be returned in a callback which you will see in the next step.
Heres an example:
private static final int REQUEST_CODE_LOCATION = 2; if (ActivityCompat.checkSelfPermission(this, Manifest.permission.ACCESS_FINE_LOCATION) != PackageManager.PERMISSION_GRANTED) { // Request missing location permission. ActivityCompat.requestPermissions(this, new String[]{Manifest.permission.ACCESS_FINE_LOCATION}, REQUEST_CODE_LOCATION); } else { // Location permission has been granted, continue as usual. Location myLocation = LocationServices.FusedLocationApi.getLastLocation(mGoogleApiClient); } Step 3. Implement the request permission callback.
In step 2, if the permission wasnt granted by the user, the requestPermissions method was called to ask the user to grant them. The response from the user is captured in the onRequestPermissionsResult callback. You need to implement this, and always check the return values because the request could be denied or cancelled. Note that you might need to request multiple permissions here -- this sample just checks for a single permission -- you may need to check for more.
public void onRequestPermissionsResult(int requestCode, String[] permissions, int[] grantResults) { if (requestCode == REQUEST_CODE_LOCATION) { if(grantResults.length == 1 && grantResults[0] == PackageManager.PERMISSION_GRANTED) { // success! Location myLocation = LocationServices.FusedLocationApi.getLastLocation(mGoogleApiClient); } else { // Permission was denied or request was cancelled } } Step 4. Show permission rationale
If the user has previously denied the permission request, your app should display an additional explanation before requesting the permission again. Indeed, if the permissions are non trivial for the core features of the app, and the user is confused as to why they are needed, it would be recommended to guide them.
In this case, before the call to requestPermissions (step 2, above), you should call shouldShowRequestPermissionRationale, and if it returns true, you should create some UI to display additional context for the permission.
As such your code from Step 2 might look like this:
private static final int REQUEST_CODE_LOCATION = 2; if (ActivityCompat.checkSelfPermission(this, Manifest.permission.ACCESS_FINE_LOCATION) != PackageManager.PERMISSION_GRANTED) { // Check Permissions Now if (ActivityCompat.shouldShowRequestPermissionRationale(this, Manifest.permission.ACCESS_FINE_LOCATION)) { // Display UI and wait for user interaction } else { ActivityCompat.requestPermissions( this, new String[]{Manifest.permission.ACCESS_FINE_LOCATION}, REQUEST_CODE_LOCATION); } } else { // permission has been granted, continue as usual Location myLocation = LocationServices.FusedLocationApi.getLastLocation(mGoogleApiClient); } Note that in this case your user may still deny the permissions, in which case you will need to craft your app so as not to be in a situation where a denied permission affects parts of the app where it shouldnt. Refer to the best practices section on the Android developers site for more details and guidance.
If youve built any applications that use Google Play services, Id recommend that you download the Google Play services 8.1 SDK, and rebuild your applications using it, testing against the most recent versions of Android 6.0, which you can download from the Android Developers site.
Useful resources:
Get started with building for Android 6.0
Android Permissions design guidelines
Google IO 2015 Session on Android M Permissions
Samples for Google Play services 8.1 with coding best practices
Available link for download
Wednesday, November 30, 2016
Alarm Clock Ultra v2 4 8 Apk Full App Free Download
Alarm Clock Ultra v2 4 8 Apk Full App Free Download
Alarm Clock Ultrav2.4.8
Our Alarm Clock also includes a fantastic looking Stopwatch, a Countdown timer and even an Egg timer with cooking instructions and preset boiling times.
Do not install this alarm clock app on your SD card, plus add Alarm Clock Ultra to the exception list of any task killer.
- Fixed the crash on the alarm list page
Previous Version Fixes:
- Fixed Weather Issue!
- Fixed the Downloading Soothers issue!
- Fixed the Custom Tone on Countdown Timer & Quick Nap Alarm!
- Fixed the Alarm fire on Time Zone Change!
Please rate us if you like the App!
Available link for download
Saturday, November 19, 2016
Google Play services 7 8 Let’s see what’s Nearby!
Google Play services 7 8 Let’s see what’s Nearby!
Posted by Magnus Hyttsten, Developer Advocate, Play services team
Today weve finished the roll-out of Google Play services 7.8. In this release, weve added two new APIs. The Nearby Messages API allows you to build simple interactions between nearby devices and people, while the Mobile Vision API helps you create apps that make sense of the visual world, using real-time on-device vision technology. Weve also added optimization and new features to existing APIs. Check out the highlights in the video or read about them below.
Nearby Messages
Nearby Messages introduces a cross-platform API to find and communicate with mobile devices and beacons, based on proximity. Nearby uses a combination of Bluetooth, Wi-Fi, and an ultrasonic audio modem to connect devices. And it works across Android and iOS. For more info on Nearby Messages, check out the documentation and the launch blog post.
Mobile Vision API
Were happy to announce a new Mobile Vision API. Mobile Vision has two components.
The Face API allows developers to find human faces in images and video. Its faster, more accurate and provides more information than the Android FaceDetector.Face API. It finds faces in any orientation, allows developers to find landmarks such as the eyes, nose, and mouth, and identifies faces that are smiling and/or have their eyes open. Applications include photography, games, and hands-free user interfaces.
The Barcode API allows apps to recognize barcodes in real-time, on device, in any orientation. It supports a range of barcodes and can detect multiple barcodes at once. For more information, check out the Mobile Vision documentation.
Google Cloud Messaging
And finally, Google Cloud Messaging - Googles simple and reliable messaging service - has expanded notification to support localization for Android. When composing the notification from the server, set the appropriate body_loc_key, body_loc_args, title_loc_key, and title_loc_args. GCM will handle displaying the notification based on current device locale, which saves you having to figure out which messages to display on which devices! Check out the docs for more info.
And getting ready for the Android M release, weve added high and normal priority to GCM messaging, giving you additional control over message delivery through GCM. Set messages that need immediate users attention to high priority, e.g., chat message alert, incoming voice call alert. And keep the remaining messages at normal priority so that it can be handled in the most battery efficient way without impeding your app performance.
SDK Now Available!
You can get started developing today by downloading the Google Play services SDK from the Android SDK Manager.
To learn more about Google Play services and the APIs available to you through it, visit our documentation on Google Developers.
+Android Developers
Available link for download
Wednesday, November 9, 2016
How to Update Galaxy S7 SM G930W8 to Prerooted Android 6 0 1 Marshmallow SuperMan ROM V1 8 1 APF2 Aroma
How to Update Galaxy S7 SM G930W8 to Prerooted Android 6 0 1 Marshmallow SuperMan ROM V1 8 1 APF2 Aroma

÷ Rom features:
- G935FXXU1APF2 Base
- Prerooted with V2.74 or v2.68 SuperSU (choose in aroma!)
- Latest Busybox installed (1.24.2)
- Aroma installer!
- Developer options enabled by default
- Full edge support!
- Xposed V85.1 is installed (choose in aroma)
- Adblocker enabled
- Viper4Android included
- Zipaligned
- Rom informations and logo
- choose IOS emojis in aroma
- Init.d support in Kernel
- DM-Verity disabled
- Force encrypt disabled
- ADB fully working
- Rounded UI (SystemUI tweaks if you choose in aroma)
- Applock feature build in
- Many csc tweaks!
- No sms to mms auto convertion
- Allow all apps in multiwindow
- Removed Grey statusbar in powersaving mode
- Updated all samung apps to recent version
- Bringing buttons "only once / always" to select when the task application "Open With."
- USB Plug/Unplug disable wake up
- Remove high volume warning for headphones
- Emergency mode" in "Settings/Lock screen and security
- Private mode fixed
- Enable Display Scaling in Settings
- Enable TouchKey light duration in settings
- Enable OutdoorMode
- Fully Deodexed
- Removed low battery warning
- Knox stuff is removed
- Stock APER Kernel or SuperMan-Kernel (which version you choose in aroma)
- Latest TouchWiz Sources!
- Debloated, but fully functional (all removed apps can be install with playstore) - >now new! choose in aroma which bloat to install!
- Selinux Enforcing
- quicklauncher in recents app
- re-enabled LED indicator settings
- toolbox added
- Emergency mode in Settings/Lock screen and security
- Sound Mod V16.3 with lot improvements! (choose in aroma)
- Updated all samsung apps
- June Security Patches
- Many other features, please read changelog to see what changed over the time...
÷ Prerequisites:
This tutorial is only for installing Android 6.0.1 Marshmallow SuperMan ROM V1.8.1 [ APF2] Aroma on Samsung Galaxy S7 SM- G930W8. Please do not try on any other Galaxy Note 5 Variants.
Your phone should have a custom recovery installed in order to install this NanoROM ROM on your phone.
We will be using TWRP Recovery for this tutorial.
This tutorial will wipe out all your data. Make sure you backup all your data in your phone before proceeding.
Samsung KIES will NOT detect your phone after installing this ROM because it is a custom firmware.
Perform a Dalvik Cache wipe before proceeding from the Recovery Mode.
*Disclaimer:
Android Custom ROM fix ® provide various Firmware Updates and Rooting process along with Custom ROM,Modes,file are all belong to their owners/developers. The autor of this site or the developers are not responsible, if you damage or brick your device.Do it on your own risk and follow the instruction properly.
* Important:
Backup important files stored on your device before proceeding with the steps below, so that in case something goes wrong youll have backup of all your important files.

You can find out how to apply it right now via XDA.
For MoreVerizon Samsung Galaxy S7 SM- G930 W8 Updates Keep Checking Android custom ROM Fix ®
Thats all. We hope this guide serves you well. If theres anything youd like to be added/changed on this page, PLZ Use the comment box below to contribute more ideas & Suggestions .
Like this post? PLZ Hit the share buttons below to share this article with your friends on Facebook, Google + and Twitter.
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Best Regards.
Available link for download
Sunday, November 6, 2016
HUA Box Dongle Latest Setup V2 1 8 Download Free
HUA Box Dongle Latest Setup V2 1 8 Download Free

Before flashing please take a backup of your important data which is store in your phone. Because after flashing you will lose your all of data and your mobile will restored in its original settings. You can restore your backup data to your phone after successful flashing. Now you can download latest setup of HUA dongle from below download links. If downloading links are not working or you are unable to download please contact us via commenting we will update download links.
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HUA Box Setup Download
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Tuesday, October 18, 2016
Huawei Modem Unlocker v5 8 1 by Bojs
Huawei Modem Unlocker v5 8 1 by Bojs
Découvrez une méthode simple et rapide pour débloquer votre modem Huawei en une minute et en toute sécurité. Huawei Modem Unlocker v.5.8.1 by Bojs est un logiciel de déblocage complet, lapplication intègre de nombreuses fonctionnalités comme la possibilité de réinitialiser le compteur de déblocage des modems Huawei de type ancien algorithme si vous avez entré plus de 10 codes de déblocage incorrects. Dautres fonctionnalités comme: lactivation de la voix qui permet dappeler depuis un ordinateur ou encore laugmentation de la vitesse de téléchargement ne sont pas supportés par tous les modems Huawei, Vodafone et Sierra Wireless.
Avec Huawei Modem Unlocker v5.8.1 by Bojs, déverrouillez votre modem en 2 à 3 clics de souris. Lapplication supporte uniquement les modems Huawei avec un numéro IMEI qui commence par le chiffre 35, voici une liste des modèles compatibles. Huawei E155, Huawei E156, Huawei E156C, Huawei E156G, Huawei E160, Huawei E160E, Huawei E160G, Huawei E166, Huawei E166G, Huawei E169, Huawei E169G, Huawei E170, Huawei E170G, Huawei E172, Huawei E172G, Huawei E176, Huawei E180, Huawei E180G, Huawei E180S, Huawei E181, Huawei E182, Huawei E182E, Huawei E196, Huawei E216, Huawei E219, Huawei E226, Huawei E230, Huawei E270, Huawei E271, Huawei E272, Huawei E510, Huawei E612, Huawei E618, Huawei E620, Huawei E630, Huawei E660, Huawei E870, Huawei E800, Huawei E880, Huawei E155X, Huawei E1550, Huawei E1551, Huawei E1552, Huawei E1553, Huawei E1609, Huawei E1612, Huawei E1615, Huawei E1616, Huawei E1630, Huawei E1632, Huawei E1690, Huawei E1692, Huawei E1803, Huawei E1820, Huawei EG162G, Huawei EG602G, Huawei K3517, Huawei K3520, Huawei K3710, Huawei S4011, Huawei UMG181 Veuillez respecter les instructions suivantes avant de procéder au déblocage de votre modem USB Huawei: ? Huawei Modem Unlocker v.5.8.1 by Bojs nécessite la présence de Microsoft NET Framework v3.5 dans votre ordinateur, ce composant peut être télécharger à partir du site Microsoft. ? Fermez votre logiciel de connexion ou tout autre tableau de bord utilisé. Il est important de déconnecter votre connexion internet avant dexécuter Huawei Modem Unlocker v5.8.1 by Bojs. ? Connectez votre modem Huawei à lordinateur sans mettre une carte SIM à lintérieur du modem. Exécutez Huawei Modem Unlocker by Bojs, automatiquement le logiciel détecte le port USB utilisé au cas contraire cliquez sur « Refresh » (1).
Cliquez sur « Calculate » (2) pour générer « Unlock Code » (3), ce permet de déverrouiller votre modem et « Flash code » (4) est utilisé pour la mise à jour de la version firmware du modem. Cliquez sur « Unlock » (5) et patientez que le message « Modem Permanently Unlocked » (6) saffiche, maintenant votre modem est compatible avec tous les réseaux de téléphonie mobile et vous pouvez utiliser
la carte SIM de nimporte quel opérateur du monde.
Available link for download
Saturday, October 1, 2016
LG Mobiles Flash Tool V1 8 1 2016 Download Free
LG Mobiles Flash Tool V1 8 1 2016 Download Free

Before flashing you will need to take a backup of your data like Images, contacts and messages. After flashing you will lose your all of data and your mobile will restored in its original settings. Now you can download latest setup of LG flash tool from below downloading links. We are always sharing free and official site downloading links so you can manage downloading links easily.
Downloading Links
LG Mobile Flash Tool Download Free (Official Server)
Available link for download
Monday, August 22, 2016
Fast Pro for Facebook Beta v1 9 8 6 Apk Full App Free Download
Fast Pro for Facebook Beta v1 9 8 6 Apk Full App Free Download
Requirements: 2.1 and up
Overview: What is Fast for Facebook?
Fast is a new and free android client to manage your Facebook account: Fast is born from the idea to give a great experience even to the less powerful device!
Main features:
Access to Facebook News Feed
Send and share contents
Read notifications
Read and send private messages
Chat
Search friends, people, pages and everything else
View Albums and download photos
Access to Groups and Pages
Background themes (grey, white or pictures loaded from your Device)
Widget and quick links
Optional Security pin against snoopy
Optional Push Notifications Add-on (available on Google Play)
HANGELOG (full here http://goo.gl/YiXoF ):
Added photo tagging
Added new tablet landscape layout
Added full private messages history (if you are on top of the message history the old messages are loaded automatically)
Added possibility to post a photo directly in a status update
Added custom color background selectable with a color picker
Updated write on wall feature following the new Face-book© Rules: https://developers.facebook.com/road leted-changes/
https://play.google.com/store/apps/details?id=app.fastpro.comAvailable link for download
Saturday, August 20, 2016
HP USB Disk Storage Format Tool V2 1 8 Download Free
HP USB Disk Storage Format Tool V2 1 8 Download Free

However the The developer of HP USB Disk Storage Format Tool is no longer providing support for the program. Like that you can still download it, we cant guarantee that it will function correctly. You can download the latest setup of HP USB Disk Storage format tool from below download links. The download links are free, because we are sharing free files only. So you can manage download links easily. If download links are not working or you are unable to download, please contact us via commenting we will update it very soon.
Remember: After Downloading please extract file with winRaR. Because tools setup in RAR format.
Download links
HP USB Disk Format Tool Download
Available link for download
Wednesday, August 17, 2016
LG K10 and LG G Pad X 8 0 landing at AT T later this week
LG K10 and LG G Pad X 8 0 landing at AT T later this week
Later this week, AT&T will be adding two new LG Android devices to their roster.
First up, the LG K10 will be available for 30 monthly payments of $6.00 apiece with AT&T Next. The K10 runs Android 6.0 on a 5.3-inch 1280x720 display and features 8-megapixel rear and 5-megapixel front cameras, 32GB of storage, a microSD slot for adding more storage, a quad-core processor, and a removable 2300mAh battery.
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