Sunday, October 9, 2016
Google Play services 9 0 updates
Google Play services 9 0 updates
Posted by Laurence Moroney, Developer Advocate
Its been a little while since we made a release of Google Play services, because weve been busy integrating Firebase. While Firebase will contain the SDKs youve come to know and love for building mobile applications that run cross platform, well also continue to ship Google Play services updates with new SDKs regularly. Firebase was built using Google Play services 9.0, so lets dig a little deeper into some of the new and cool APIs that are available in this release.
For peer-to-peer Nearby Messages, theres now an option to show the opt-in dialog upon connection to the GoogleApiClient which significantly reduces boilerplate for obtaining the Nearby permission.
Thats it for this release of Google Play services 9.0 -- were continuing to ship new APIs all the time so watch this blog for future announcements.
Its been a little while since we made a release of Google Play services, because weve been busy integrating Firebase. While Firebase will contain the SDKs youve come to know and love for building mobile applications that run cross platform, well also continue to ship Google Play services updates with new SDKs regularly. Firebase was built using Google Play services 9.0, so lets dig a little deeper into some of the new and cool APIs that are available in this release.
Ads
If you build apps that monetize with ads, weve added a lot of updates since 8.4. Theres a new Initialization method that publishers can use to kick off the SDK at app start. Theres also a new native ads format: Native Ads Express. With Native Ads Express, publishers can define CSS templates for their ad units that define fonts, colors, positioning, and other style information. AdMob combines these with advertiser assets like headlines and calls to action to make a finished ad, which is displayed in a NativeExpressAdView. Moving the work of customizing presentation off the device means theres less mobile code required, plus its possible to update templates without redeploying the app.Nearby
Were continuing to update BLE beacon scanning in Nearby Messages. Any app with ACCESS_FINE_LOCATION will be able to scan for beacons via Nearby without any additional permissions. We recommend developers check to see if the app has the location permission prior to calling GoogleApiClient.connect(). Get started here.For peer-to-peer Nearby Messages, theres now an option to show the opt-in dialog upon connection to the GoogleApiClient which significantly reduces boilerplate for obtaining the Nearby permission.
Player Stats API
Were also continuing to update the Play Games Client SDK with improvements to the Player Stat API and the public launch of the video recording API. The Player Stats API now has Predictive Analytics to help you identify which groups of players are likely to spend or churn, and we are adding new predictions for how much a player is likely to spend within 28 days and the probability that a player is a high spender. This allows you to tailor experiences for these players to try to increase their spend or engagement. Learn more about the Player Stats API.Video recording API
You will be able to easily add video recording to your app and let users share their videos with their friends and on YouTube in a few simple steps. In the coming months, we are also adding live streaming functionality to allow your fans to broadcast their gameplay experiences in real time on YouTube.Thats it for this release of Google Play services 9.0 -- were continuing to ship new APIs all the time so watch this blog for future announcements.
Available link for download